
They had the duty of running the courts and issuing sentences to those that were found guilty. Rulings on the city's laws were issued by the Magisters, more commonly referred to as Black Robes. As the Lords were able to govern the city with anonymity, thieves and other ne'er-do-wells could hardly trust their partners-in-crime. The last official thieves' guild that openly conducted business in Waterdeep was dismantled in the early 14th century DR. These hidden Lords of Waterdeep maintained their identities behind magical masks, called the Lord's Helm, and while they ruled in public, none knew the true identities of most of them. Waterdeep was ruled by a sixteen-seat council whose membership was largely secret. Waterdeep had a huge variety of faiths, and the odds were that if a deity was worshiped somewhere in Faerûn, it had at least a follower (or likely a wandering priest or two, and maybe a shrine) in the City of Splendors. Waterdhavians tended to be social, stalwart and outspoken people who maintained a worldly perspective of the cultures throughout Toril. While humans comprised the majority of its populace, it was home to large number of elves, predominantly moon elves, dwarves, lightfoot halflings, half-elves and gnomes.

Given its size and influence, Waterdeep was a cosmopolitan city with a diverse population of citizens. Although welcoming to most spacefaring races, Waterdeep's laws required that all ships landed on the ocean several miles from the city and made their final approach by sea.

The city was also the largest spelljamming port of Faerûn. The various roads to Waterdeep were well paved and well patrolled. Known as the City of Splendors or the Crown of the North, was a truly marvelous cosmopolitan city of great culture that attracted the most talented artisans, artists, and scholars from across the Realms, as well as a commercial hub for financial interests along the coast and beyond.

Waterdeep is in the region northwest Faerûn - a major continent on the planet of Toril.
